June 17, 2016
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The Player Of Games

by Iain M. Banks

Second reading of this fascinating story about The Culture – a future civilization which has transcended routine scarcity, removing many sources of conflict and threatening to render narrative pointless. Further complicating the narrative problem is that the central character is a professional gamer, but since we’re talking about very advanced civilizations which have self-aware spaceships and such, the games can’t be described in much detail because they’re just too complex. Despite the challenges, this is superbly done.