Tomorrow, and Tomorrow, and Tomorrow
by Gabrielle Zevin
This remarkable novel is the best treatment I’ve seen about games and narrative. It is also richly imagined, and its characters are drawn with care and compassion. Some of the best characters are games — a schoolgirl assignment in which Emily Dickinson meets Space Invaders, named Emily Blaster, a MMORPG invented to please one particular player. Zevin seldom or never asks characters to deliver buckets of exposition. It’s not difficult to stay ahead of the plot, but then, that’s the nature of the game.